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UI Objects are not added correctly as children of UI Object Prefabs
If you are editing a UI Object in Prefab Mode and attempt to add another UI Object as a child of the prefab, it will get added to th... Read more
Togging XRSettings.enable causes crash when going from True -> False -> ...
https://ono.unity3d.com/unity/unity/pull-request/69657 Read more
Lightweight Depth Pass doesn't support Alpha Clip
Lightweight Depth Pass doesn't support Alpha Clip 1. What happenedThe shadow/depth rendering on the lightweight rendering pipeline d... Read more
Child's Rect Transform values are not being driven by parent's Grid Layo...
How to reproduce:1. Open user's project2. Press Play Expected result: Rect Transform values driven by GridLayoutGroupActual result: ... Read more
[LWRP][Android] Screen flickering when changing orientation from portrai...
How to reproduce:1. Open attached project2. Build and run to device3. Once the application is built, change the orientation from lan... Read more
Crash on PrefabImporter::GenerateAssetData when reimporting Nested Prefab
How to reproduce:1. Open the attached "1051844_repro.zip" project2. Observe that it contains three prefabs forming a hierarchy:- "Pa... Read more
[Improved Prefabs] Scene prefab instances imported from older versions h...
Reproduction steps:1. Open the attached project "RewiredU2018_1.zip";2. Go to Window -> Rewired -> Extras -> Control Mapper... Read more
[Windows] Menu items stay enabled even though operations aren't allowed
Steps to reproduce: 1. Create new project2. Without having anything selected, go to Component top menu and notice that all component... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog