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HideInHierarchy flag objects can not build into assetbundle
How to reproduce:1. Open the attached project2. Click Tools/Add Sub Asset3. Click Tools/Build Assetbundle4. Open the "Demo" scene5. ... Read more
[UnityYAMLMerge] UnityYAMLMerge changing forward slashes to backslashes ...
UnityYAMLMerge changing forward slashes to backslashes for fallback tool arguments UnityYAMLMerge is changing the forward slashes to... Read more
Static objects lose their Polybrush modifications when entering Play mod...
How to reproduce:1. Open attached project "Polybrush_LoseModifications.zip" and scene "TestScene"2. Enter Play mode3. Observe Scene/... Read more
Error is thrown when any of Polybrush tools are selected and mouse is dr...
How to reproduce:1. Open attached project "Polybrush_nullReferenceExceptions.zip" and scene "TestScene"2. Open "Tools" -> "Polybr... Read more
AudioSampleProvider's buffer is overflowing when videoPlayer is playing ...
How to reproduce:1. Open attached "repo_1030937" project2. Open "Main Scene" scene3. Enter Play mode4. Listen to an audio clip5. Go ... Read more
A box appears on the last touch position, when multi-touching the screen
Reproduction steps: 1. Create a New Project2. Single or multi-touch any window3. Multi-touch the same window at a different location... Read more
[Timeline] Double clicking or selecting "Edit in Animation Window" doesn...
Repro steps:1. Open QA attached project "repro"2. Open Timeline Window3. Select game object "Cube" in the Hierarchy4. Double click o... Read more
Using JsonUtility.FromJsonOverwrite to deserialize objects with array/li...
To reproduce:1. Open attached project2. Open "BugRepo" scene3. Enter play mode4. Open Profiler and enable deep profile5. Notice allo... Read more
[UWP] IL2CPP project is failing to PInvoke iphlpapi.dll
Steps to reproduce:1. Download attached project2. Build UWP project with IL2CPP backend3. Run project in Visual studios (Debug x64)4... Read more
[XR][Android] Application that contains Surface Shader has worse perform...
How to reproduce:1. Open attached project and change to Android platform2. Build and Run project on Android device (Oculus VR SDK is... Read more
All about bugs
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