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0
votes
Won't Fix

[XR][Android] Application that contains Surface Shader has worse perform...

XR SDK

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Apr 17, 2018

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Version/s: 2017.3.2f1

How to reproduce:1. Open attached project and change to Android platform2. Build and Run project on Android device (Oculus VR SDK is... Read more

0
votes
Fixed

Errors in the console while inspecting Baked Lightmaps preview window du...

Progressive Lightmapper

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Apr 30, 2018

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Version/s: 2018.3.0a1

Steps to reproduce:1. Download and open the attached project2. Navigate to the Lighting Settings window and start a bake3. While the... Read more

0
votes
Not Reproducible

Test Runner speed regression on set up/clean up time

Unity Test Runner

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Apr 02, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Open a big project (tested with 1.5GB)2. Open the Test Runner3. Switch between EditMode and PlayMode tabs4. Noti... Read more

0
votes
Won't Fix

Crash at UnityEditor.TestTools.TestRunner.EditModeRunner:InvokeDelegator...

Unity Test Runner

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Apr 24, 2018

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Version/s: 2017.4.1f1

How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the "CacheNewExperience" test Actual result: Unity crashe... Read more

1
votes
Won't Fix

[asmdef] Script defined in an Assembly Definition can't access plugins f...

Mono

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Apr 02, 2018

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Version/s: 2017.4.0f1

Reproduction steps: 1. Open "Assembly Definitions and Plugins.zip" project2. Open "ScriptInAssembly.cs" script3. Uncomment the 9th l... Read more

0
votes
Won't Fix

Null Reference exception occurs on updating package manager UI

Packman

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Apr 30, 2018

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Version/s: 2018.1.0f2

Null Reference exception occurs and package manager window disappears on updating it. Steps to Repro:1. Open attached or create a ne... Read more

0
votes
Fixed

[Package Manager] Reload from assembly error occurs on updating any package

Packman

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Apr 30, 2018

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Version/s: 2018.1.0f1, 2018.1.0f2

Reload from assembly error occurs on updating any package through the package manager Steps to Repro:1. Open attached or create a ne... Read more

0
votes
Won't Fix

[Mobile] When Draw Instanced is enabled, Spot Light intensity is extreme...

Terrain

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open attached project;2. Switch to Android Platform;3. Build and run the "11_LightingScenarioTest" scene to Android ... Read more

2
votes
Won't Fix

[Mobile] Terrain is rendered incorrectly when Terrain Instancing is enabled

Terrain

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open attached project;2. Enter "9_Realtime GI" scene;3. Build and run on Android devices;4. When app launches, press... Read more

0
votes
Duplicate

[.NET 3.5] Trying to reach interface that was not implemented properly, ...

Scripting

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Apr 28, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open repro project2. Play 'Main' scene3. Using WASD control player to collide with the dark tiles Expected vs Actual... Read more

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