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0
votes
Fixed

GL.LINES disappear on window resize if used in OnGUI w/ Deferred render ...

UI

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Feb 27, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Download and open attached project "774745_GLLines.zip" 2. Switch render path to Deferred 3. Build project in... Read more

0
votes
By Design

[Spotlight][Shadows] High Spot angle value causes shadow softening

Shadows/Lights

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Mar 01, 2016

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Version/s: 5.4.0b8

Repro steps: 1) Open the project and Untitled.scene 2) Notice Point Light object (which is a Spot light) and that it has Hard Shadow... Read more

1
votes
Won't Fix

[Android] [Unity remote 4] compass input returns 0

Android

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Feb 27, 2016

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Version/s: 5.3.1f1

To reproduce: 1) Open the attached project 2) Open Unity remote 4 on android device 3) Play the scene 1, notice that it returns all ... Read more

0
votes
Duplicate

Particle Effect is delayed every time after pausing/resuming effect

Shuriken

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Feb 29, 2016

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Version/s: 5.3.3f1

To reproduce: 1. Open attached project 2. Open TestScene 3. Select 08 GameObject 4. Change Start Delay to 5 5. Simulate particle e... Read more

0
votes
Not Reproducible

Unity Play mode freezes when debugging the project using a breakpoint an...

CodeEditors

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Mar 01, 2016

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Version/s: 5.4.0b8

Unity Play mode freezes when debugging the project by using a breakpoint and attaching a MonoDevelop script to the Unity process. St... Read more

0
votes
Postponed

Calculation results are different from Coroutine and normal function

Scripting

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Mar 01, 2016

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Version/s: 5.3.2f1

Calculation results are different from Coroutine and normal function. Steps to reproduce: 1. Open attached project's "777550.zip" ... Read more

0
votes
Fixed

[Shuriken] Null reference exception at UnityEditor.CurveSelection.get_cu...

Animation

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Mar 01, 2016

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Version/s: 5.3.3p2

Modifying two particle curves sometimes leads to an null reference exception, forcing the user to restart the editor. Repro steps: ... Read more

8
votes
Duplicate

UnityWebRequest downloading several textures crashes editor

Networking

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Dec 11, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1) open users attached project 2) on 'TextureManagerTests' GameObject from hierarchy attach 'TextureManager.cs' ... Read more

0
votes
Fixed

[Linux][OpenGL Core] flickering with realtime lightmap and reflection probe

Linux

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Mar 01, 2016

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Version/s: 5.3.3p2

-e: see title. doesn't flicker when using -force-opengl and/or 5.2.4 -repro: --get lightmapping test project homes\qa\zbignev\Light... Read more

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