Search Issue Tracker
[Shuriken] ps->array_size error messages in console with lots of particles
Steps to reproduce: 1. Download and import attached project. 2. Open scene: Scene7_SortingLayers 3. Play. 4. In hierarchy, select: ... Read more
If scaling GO using Vector3 with zero z or Vector2 then its child Rigidb...
Steps to reproduce: 1. Open attached project 2. Project has two scenes: "BugScene" and "NormalScene". Difference is that sprites in... Read more
Deferred Camera with RenderTexture ignores ViewPort Rect
Steps to reproduce: 1. Open attached project "779420.zip" 2. Open scene "test" 3. In Player settings set rendering path to forward ... Read more
Using a runtime created AnimatorOverrideController for Animator.runtimeA...
To reproduce: 1. Build and run attached project 2. Run it, hit the button for Respawn Regular Prefab / Respawn Autohitch Prefab, an... Read more
Unity ads change orientation on some android devices
After Unity ads are played, some android devices change their orientation to portrait even though it is set only to landscape. Issu... Read more
[Animation] Optimizing game objects in model's rig import settings creat...
Animations get skewed/distorted when animated objects are scaled and "Optimize Game Objects" is selected How to reproduce: 1. Ope... Read more
Fullscreen Windows Standalone player opens on first monitor instead of m...
Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Matching Selectors list not updating correctly with element's pseudo-state updates
- [Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(Experimental) is disabled and the Player is running on the Google Pixel 6 with the March security patch installed
- Profiler does not profile after building the Project with Autoconnect Profiler Option enabled
- Editor slows down when selecting a script with the [HideInInspector] attribute on arrays with dynamic values
- [XR] Custom Pass not working as intended with Single Pass Instanced when XR is initialized after runtime start