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[Streaming Image Sequence] NullReferenceException is thrown on selecting...
On Selecting "Reset Curve" Button in StreamingImageSequence causes the editor to throw NullReferenceException, refer to the attached... Read more
2D Tile's texture / sprite color is not updated when GetTileData color i...
How to reproduce: 1. Open attached project "Chessers.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the two textures th... Read more
When using physically correct sun values, the material previews are very...
When using physically correct sun values, the material previews when using emission will end up all looking white. Repro steps: - M... Read more
[Shader Graph] Shader Compiler Exception when Input and Output between t...
How to reproduce: 1. Create a new URP template project 2. Download the attached UnityPackage file named "RequiredShaders_1255263" 3.... Read more
[URP] variables SHAr, SHAg, SHAb are receiving wrong values if there is ...
How to reproduce: 1. Download the attached project named "Case_1256703" 2. Open the NewScene and observe 3 Cyan primitives 3. Open F... Read more
URP transparent Particle System is not visible / disappears when 'Depth ...
How to reproduce: 1. Open attached project "Soft Particle Systems Bug.zip" and scene "SampleScene" 2. Enter Play mode 3. Make sure ... Read more
Local and Embedded packages are untoggled first time using the editor.
Steps to reproduce Ensure EditorPrefs are cleared. https://docs.unity3d.com/ScriptReference/EditorPrefs.DeleteAll.html or specifica... Read more
[XR Plugin-in Management] Key and Value element does not add on changing...
Key and Value element does not add on changing array size/pressing "+" in AdaptivePerformanceGeneralSettings. Steps to repro: 1. Cr... Read more
[DOTS] Boolean loses its value after coming out of a code block where it...
Reproduction steps: 1. Create a new project 2. Add Entities package through the Package Manager 3. Import the attached script ("Bugg... Read more
[Adaptive Performance] Standalone Provider & Settings asset does not sho...
-Standalone Provider & Settings asset does not show in AdaptivePerformanceGeneralSettings asset. -Workaround: Enable "Device Simulat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time