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1
votes
Not Reproducible

After building a project, errors are thrown: "rcolorZero->backBuffer && ...

Deployment Management

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open the attached project2. Open the scene3. Open the build settings4. Add current scene5. Build the project to iOS,... Read more

0
votes
Fixed

Mesh collider without convex does not collide with anything

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open attached project2. Open scene test3. Enter play mode4. Note that the cube with the mesh collider falls though t... Read more

0
votes
Fixed

Rigidbody that is sligthly inside a terrain falls through

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open attached project2. Open scene test3. Enter play mode - notice the cube is falling even though a relatively smal... Read more

0
votes
Fixed

Enabling trigger on terrain collider throws error

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Create a new terrain2. Enable it's trigger3. "NpShape::setFlag(s): triangle mesh and heightfield triggers are not su... Read more

0
votes
Won't Fix

Terrain collider with non-kinematic rigidbody does not collide

Physics

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Apr 07, 2014

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Version/s: 5.0.0a5

To reproduce:1. Open attached project2. Open scene test3. Enter play mode - notice that the cube falls through the terrain Regressio... Read more

0
votes
Fixed

Editor crashes every time I log in on my computer after it was locked

Graphics - General

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Apr 07, 2014

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Version/s: 5.0.0a1

Regression from 5.0 alpha1. - Import the attached project in any Unity version bigger than 5.0 alpha 2- Open the AngryBots scene and... Read more

0
votes
By Design

Particle Effect options in Scene view displayed using dark skin when Lig...

Scene/Game View

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Apr 07, 2014

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Version/s: 5.0.0a1

See attached screenshot. Reproduces in all versions of Unity from 4.3 and up, at least. Read more

0
votes
Fixed

Rigidbody.SweepTest accounts for all layers

Physics

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Apr 05, 2014

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Version/s: 5.0.0a4

To reproduce:1. Open the attached project2. Open the attached scene3. Verify that Sphere and Cube are in different layers4. Run the ... Read more

0
votes
Fixed

NullReferenceException when switching FBXImport tabs

Asset Import

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Apr 08, 2014

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Version/s: 4.5.0b7

To reproduce:1. Open attached project2. Select "buck1" in the project3. Open the rig tab4. Switch the animation type to legacy and h... Read more

0
votes
Postponed

[MenuItem("menu/menuItem _X")] doesn't register lowercase inputs

IMGUI

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Apr 05, 2014

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Version/s: 4.5.0b6

Steps to repro:1. Open the attached project2. Press ctrl+G, observe the message in the console that input was registered.3. Press ke... Read more

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