Search Issue Tracker

0
votes
Fixed

Fully immersive apps for visionos always emit audio from grey window and...

Package: VisionOS XR Plugin

-

Nov 29, 2023

-

Version/s: 0.5.0-exp.0

1. Launch any fully immersive app with audio on a visionOS device 2. Any audio played through Unity's built-in audio system (or 3rd ... Read more

0
votes
Active

Audio is always unmuted in additional Player's Game View Windows after S...

Package: Multiplayer Play Mode

-

Jun 27, 2025

-

Version/s: 1.4.2, 1.5.0

Steps to reproduce: Open any Project with the Multiplayer Play Mode Package installed Navigate to Window > Multiplayer > Multi... Read more

0
votes
Fixed

Editor crashes when replacing prefab with ALT button pressed

Assets Management

-

Jun 22, 2016

-

Version/s: 5.3.5f1

How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

-

Aug 29, 2019

-

Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

1
votes
Won't Fix

[Canvas][RenderCamera] Shadows doesn't render on mobile devices

UI

-

Sep 28, 2016

-

Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project(Assets folder only, put it into another folder).2. Play the "BadUIShadow" scene in t... Read more

0
votes
Not Reproducible

After creating a new Universal RP asset, it doesn’t get selected if pro...

Package: Scriptable Render Pipeline Universal

-

Aug 20, 2019

-

Version/s: 7.0.1

To reproduce:1. Create a new project with Universal RP template;2. Set the Project Window layout to One column;3. Create a new pipel... Read more

1
votes
Fixed

[TMP] Unicode characters are not applied when setting text from prefab t...

Package: TextMeshPro

-

Feb 02, 2022

-

Version/s: 3.2.0-pre.2

How to reproduce:1. Download the attached project "1400008.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: The up... Read more

0
votes
Won't Fix

NullReferenceException is thrown after exiting PlayMode if FOV Presets o...

Package: Cinemachine

-

Jul 12, 2023

-

Version/s: 3.0.0-pre.7

How to reproduce:1. Open any project with Cinemachine installed2. Add a "Cinemachine Camera" Component to a GameObject3. In the Comp... Read more

0
votes
Fixed

In PortraitUpsideDown rotation image is upside down

Android

-

Dec 28, 2015

-

Version/s: 5.3.1f1

When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

-

Sep 19, 2016

-

Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Bake navmesh if needed and notice that there's a thin line which... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.