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[IL2CPP][Android] Project does not build to IL2CPP if one of the scripts...
How to reproduce: 1. Build the "SampleScene" scene of the attached "Repro1251077.zip" project to Android 2. Observe the console E... Read more
[Android] Input field caret jumps back a couple of characters when typin...
Steps to reproduce: 1. Open and build User-supplied project ("InputFieldException.zip") 2. Focus the Input field and type as fast as... Read more
[macOS] Unity Editor crashes when Right-clicking a tooltip
How to reproduce: 1. Create a new project 2. Hover over a button that has a tooltip (ex. Layers dropdown menu) 3. Wait for the toolt... Read more
Crash on Transform::BroadcastMessageAny when parenting RectTransform in ...
Reproduction steps: 1. Open attached project "1255755" 2. Open scene "main" 3. Enter Play Mode -- observe crash Reproducible with: ... Read more
[CPU PLM] Artifacts on the baked shadow when baking with using A-Trous f...
Steps to repro: 1. Open the attached project and 'Repro' scene; 2. In the Lighting window press 'Generate Lighting' window; 3. Wait ... Read more
[ProBuilder] causes a StackOverflow when using ProBuilderize on a specif...
How to reproduce: 1. Create and open a new project 2. Install the ProBuilder Package 3. Import the attached "ProblematicModel.fbx" 4... Read more
[HDRP] Static Lighting Probe does not affect the scene
Reproduces in: 2019.3.15f1 + 7.4.1, 2020.2.0a14 + Staging Does not reproduce in: 2020.2.0a14 + 8.1.0 Steps to reproduce 1) Make a... Read more
[IL2CPP][Android] Calling DateTime.now for the first time when using IL2...
Steps to reproduce: 1. Open user attached project "DateTimeNowUnityProject.zip" 2. Build it on Android with Autoconnect profiler opt... Read more
SRP Post-processing cannot change color when using the trackball selection
To reproduce: 1. Open attached project ("case_1255079-Sample.zip") 2. From Hierarchy select "Test" Game Object 3. In the Inspector w... Read more
OnTriggerEnter2D is not called when entering Tilemap collider from speci...
How to reproduce: 1. Open attached project "TilemapOnTriggerEnter.zip" and scene "Main" 2. Enter Play mode 3. Observe the moving ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time