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Float values are set incorrectly when typed in the Inspector window
How to reproduce:1. Open the attached project “float.zip”2. Open Assets/Scenes/SampleScene.unity3. Select “GameObject” in the Hierar... Read more
Cloud Diagnostics and Cloud Build packages in Package Manager don't link...
How to reproduce:1. Open up any project2. Navigate to Window> Package Manager3. Select "Services" instead of "All" in the left to... Read more
[DOTS 1.0] ArgumentException is constantly thrown when opening the Entit...
How to reproduce:1. Open the user’s attached “Repro” project2. Open the “SampleScene” Scene3. Open the “Window → Entities → Hierarch... Read more
Project fails with "UnityEditor.BuildPlayerWindow+BuildMethodException" ...
Reproduction steps:1. Open the attached project “IN-17581.zip“2. Switch the build platform to WebGL3. Build the project Expected res... Read more
Crash on ArticulationBody_CUSTOM_SetJointPositions when entering Play Mode
Reproduction steps:1. Open the attached project “IN-19168.zip“2. Enter Play Mode Expected result: Play Mode is entered successfully ... Read more
"InvalidOperationException" errors appear in the Console when using the ...
Reproduction steps:1. Open the user’s attached project2. Enter Play mode3. Hold the “A” key and observe the Console window Expected ... Read more
Blackboard menu items are not presented consistently in the user interface
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
[WebGL] Runtime error appeared when AsyncGPUReadback.Request(...) is called
Reproduction steps:1. Open the attached Project2. Build and Run for WebGL3. Click "Test" Button4. Observe browser console Expected r... Read more
Unity crashes when entering Play Mode using DLL files
How to reproduce:1. Open the attached project "1428243_DLL Test"2. Enter Play Mode Expected result: Play Mode is enteredActual resul... Read more
Lighting window layout is corrupted and errors are thrown when no LSA is...
Steps to reproduce: Open the attached project ([^Bug-LSA01.zip]) Open SampleScene or EmptyScene01 Open Lighting window (Window > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS