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"Position X"(or Y) remembers it's value on creating new sprite in Sprite...
"Position X"(or "Y", "W" or "H") remembers it's value on creating new sprite in Sprite Editor window 2) How can we reproduce it usin... Read more
Only "Volume" parameter is displayed when Groups is selected
Only "Volume" parameter is displayed when Groups is selected. To reproduce:- Open attached project and launch scene- Open the "mainM... Read more
Bake settings visualisation cosmetic issues
Agent radius and height visualisation cuts last symbol in maximum length numbersMax slope field isn't big enough for maximum length ... Read more
Unity editor hangs when trying to focus GO at 10^9
1. create GO2. set x-position to 10^93. press 'f' in scene view4. observe hang on mac Read more
"Number of contacts" in Profile not out-putting info.
Open scene within attached project. Profile the PhysX simulation in Play mode, observe "Number of Contacts" having the value of 0 wi... Read more
Sorting layer + mesh renderer breaks sorting layers
To reproduce:1. Open attached project2. Open scene test3. Select the object in scene4. Right click it's render layer test component ... Read more
Font.RequestCharactersInTexture crashes the Android App
Reproduced on:Google Nexus 5 with Android 4.4.2 Reproduced with:Unity Version 4.5.0a2 (965892abff45)Unity Version 4.5.0b6 (eb7ac579f... Read more
Crash when reopening a scene where an object was set to HideAndDontSave
To reproduce:1. Open attached project2. Open scene "BugRecreator"3. In scene hierarchy select Prefab > Cube > Capsule4. In the... Read more
Dynamically added uGUI elements are broken
To reproduce:1. Open attached project.2. Open scene "BasicScene"3. Enter play mode - 20 objects are created (they are rect transform... Read more
Script derived from Button type gets its OnClick event called twice
To reproduce:1. Import "reprogui" package2. Open scene guitests3. Enter play mode4. Click a button5. Exit play mode and look at the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used