Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
4.5.0b5
Issue ID
597443
Regression
Yes
"Position X"(or Y) remembers it's value on creating new sprite in Sprite Editor window
"Position X"(or "Y", "W" or "H") remembers it's value on creating new sprite in Sprite Editor window
2) How can we reproduce it using the example you attached
1 Open attached project
2 Select Sprite_Sheet_One.png in the project view
3 Open Sprite Editor window
4 Create sprite and start to change value of some of "X", "Y", "W" or "H" in Position, but not press Enter - just leave cursor in that field
5 Create new sprite
Actual result: new sprite has it's own position, but value in one field is still the same from the previous sprite - see attached image
Expected result: all values should be correct and not remembered from previous sprite
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment