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The "Frame Selected" (F-key/Focus) does not work in the Sprite Editor
I am unclear if this is failed or missing functionality, but focusing/framing on a selected object is part of the Unity paradigm and... Read more
Crashed when I added an effect to a Return channel
Can not reproduce it consistently, but I did the following actions: - Hit Play- Hit Edit Snapshots- Selected the Return channel- Cli... Read more
UNET.Connect gives 1 when use it with serverIP = 1
UNET.Connect gives 1 when use it with serverIP = 1 2) How can we reproduce it using the example you attached1 Open attached project2... Read more
world space images will paint over 3d objects
When using a world space canvas with an image it will move infront of the 3d object that is its parent. 1) open project2) open scene... Read more
Short cut "control"+click not working on mixer channel
User can not remove the effects or send/returns on the audio groups by right-clicking on the channel strips. To reproduce:- Open att... Read more
Solo'ing a Return group makes the sounds stop playing
Solo'ing a Return group makes the sounds stop playing. Maybe this mixer is different and this is intentional, but in Ableton Live yo... Read more
Unable to get Microphone names on Japanese Windows
Following Unity sample doesn't run well on Japanese Windows. http://docs.unity3d.com/Documentation/ScriptReference/Microphone.Start.... Read more
Custom Font does not wrap correctly in uGUI Text component
When using custom font in a uGUI Text component, wrap mode causes the next line of text to be displayed on top of the first line. Fo... Read more
Add Component context menu is getting too small
In the Add Component context menu, in the Inspector, there are now so many components in the Physics, Physics 2D, and UI categories,... Read more
The standard material "Sprites-Diffuse" is missing from new projects
Start a new project (for kicks, make the project a "2D" project in editor settings as the "New Project Wizard Set Up" button is brok... Read more
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