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"EditorGUILayout.BeginHorizontal()" causes "InvalidOperationException" e...
when calling the function with EditorGUILayout.BeginHorizontal() it still runs and creates the scene correctly, however, errors stil... Read more
Using Hierarchy functions in Scriptable Assets changes Parent with Child...
Steps to reproduce:1. open User's attached project2. Assets - Create - CreateAssetsList3. name newly created object as "abc"4. selec... Read more
SyncLists override Awake() method in inherited class
Reproduction steps:1. Open the "bug.zip" project2. Open the "test" scene3. Play the scene4. Notice that there are no messages logged... Read more
[WSA][UWP][UWP8.1] objects become transparent when no direction light is...
Steps to reproduce:1. Open attached project "testinglight2.zip"2. Add "test" scene to build settings3. Build WSA Universal 10/Univer... Read more
[SinglePassStereo | ImageEffects] Global fog flips transparent objects
1) Open BugReport scene or BugReport_NotTerrain scene.2) Make sure your SteamVR devices have been inited.3) Play the scene.4) Bend y... Read more
Animation curve's key time can not be set to a negative number
Animation curve's key time value can not be set to a negative number when typing the negative value using "Edit Key..."Note: draggin... Read more
Scene crashes when opening due to "multiple Transform component" error
Reproduction Steps:1. Open project2. Open/reopen scene or play it3. Crash 5.5.0a6, 5.5.0b1, 5.5.0b2 does not crash but throws errors... Read more
[OpenVR] Changing FOV at runtime does not work
Reproduction steps:1. Open the project2. Open the "FOVChange" scene3. Setup Vive.4. Ensure that OpenVR is the preferred and only SDK... Read more
Projects can not be built outside the project directory
Reproduction steps:1. Open a new project2. Save the scene3. Open "Build settings"4. Select "WebGL" or "Windows standalone"5. Press "... Read more
Calling NetworkTransport.GetCurrentRTT causes editor crash when use WebS...
Reproduction steps:1.Open the "bug.zip" project2.Open the "Main" scene3. Play the scene- Observe the crash Reproduced on: 5.5.0b2, 5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List