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Using HTTPS instead of HTTP causes the call never complete and timeout
To reproduce:1. Open the QA's attached project2. Play the scene Expected result: Using HTTP works the same as using HTTPSActual resu... Read more
Video player doesn't show anything on Scriptable Render Pipeline
To reproduce: 1. Open the project, attached by the user (Bug_VPlayer_HD.zip)2. Open the "SampleScene"3. Enter Play mode4. Observe th... Read more
Editor crashes while importing a terrain with heightmap
Steps for reproduction:1) Download the project `TerrainHeightmap` below and load it in Unity2) Observe the crash Notes:- Callstack c... Read more
Integer field is displayed when having public Enum variables in classes ...
To reproduce:1. Open user's project2. In Project window, select CustomAsset3. Observe Inspector window Expected: public Enum variabl... Read more
Other folder contents don't appear in search if a particular folder is s...
On selecting a folder in the project view, you can't search contents of other folders, even on unselecting it later. Steps to Reprod... Read more
[VCS][PlasticSCM] Folder move and rename operations aren't handled corre...
Steps to reproduce: 1. Open attached project in PlasticSCM workspace2. Enable PlasticSCM in editor settings3. In project window, dra... Read more
NonAlloc queries return RaycastHit arrays with null/empty members
1. Open attached project2. Open scene scene.unity- Note there is a Cube in the scene, along with two red Sphere gizmos3. Play the sc... Read more
Animator component isn't created and no exception is thrown when creatin...
How to reproduce:1. Open any project2. Create a new Cube GameObject and rename it to "Cu/be"3. Open the Animation view and select th... Read more
Adding Mesh Filter to object with already excising Mesh Filter throws ex...
To repro:1. Create project, add new Cube to scene.2. Add component Mesh filter.3. In appeared dialog window press Cancel. Actual res... Read more
[XR] Cubemap and Equirectangular textures have incorrect rotations when ...
How to reproduce:1) Open the attached project.2) Run in editor or build using 2018.2.0a5+3) The red strip renders a portion of the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes