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Building Android apk outside of Unity project folder fails and Unity edi...
Fix has been pulled to trunk and 5.5 Read more
Social Leaderboard - IScore.value has type of long but overflows as int
1. Build & Deploy my attached project to iOS device.2. Make sure that your Game Center account is enrolled in iTunes Connect wit... Read more
[Linux Editor] Adjusting properties by sliding the mouse stops when the ...
When adjusting values like Transform position, rotation or other properties using the mouse cursor, the cursor doesn't loop 'around'... Read more
Small UI glitch in animation window (dope sheet mode)
A small part of the animation window UI shows a portion of scrollbar where it should not be shown. This only occurs in dope sheet mode. Read more
Setting the texture from a UI RawImage with a external texture causes wr...
To reproduce: 1. Open attached project2. Add a new script to the RawImage Object and add this line to Update():if(gameObject.GetComp... Read more
[Regression][5.5] Shadows culling produces artifacts when dynamic shadow...
Steps to repro: 1. Open Unity 5.5;2. Create new project;3. Extract attached 'ShadowsCullingBug' package;4. In the project folder go ... Read more
Undo doesn't restore object connection to the script when deleting objec...
Steps to reproduce:1. Open ExampleProject2. Select 'Main Camera' and drag cube to the target connection under the camera's script "T... Read more
When animating canvas image rect transform position on z-axis transform....
Canvas Image position does not get updated when rect transform position is controlled by animation. Steps to reproduce:1. Open attac... Read more
If system time is moved forward and then back, execution stops
To reproduce:1. Open attached project2. Open the scene "BugTime"3. Play it4. Change the system time to a few days later5. Bring focu... Read more
Crash in CollectObjectHierarchyWithHideFlagFilter if GameObject is delet...
Crash in CollectObjectHierarchyWithHideFlagFilter GameObject is deleted in OnWillSaveAssets callback while ReplacePrefab is called o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant