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[UWP] Drastically worse performance on Lumia 950 compared to Android dev...
Steps to reproduce:1. Open attached project2. Add "test" scene to build settings and build for WSA Universal 10 SDK3. Deploy on Lumi... Read more
WebGL build content not shown after 'Build and Run'. 'Unable to connect'...
Steps to reproduce:1. Create empty project.2. Save scene.3. Go to 'Build settings'4. Build and Run. Expected behaviour: the built co... Read more
Optimize Transform Hierarchy generates different Skinned meshrenderer bo...
How to reproduce:1. Open the attached project2. Drag Corgi model to the scene3. Add DrawBounding script to it and attach Corgi (Skin... Read more
[Profiler] Only CPU and GPU usage parameters are toggleable
To repro:1. Create a project.2. Add Profiler.3. Try to uncheck one of parameters in CPU or GPU usage.Actual result: They are togglea... Read more
[Android]App freezes on loading next scene if APK is split on Asus Zenpa...
To reproduce:1) Open attached project2) Make sure "Split Application Binary" is enabled in Player Settings3) Build and run on device... Read more
ScriptableObject is created without an error when script and class names...
Steps to reproduce: 1. Open attached project "829259.zip"2. In project tab, right click and in create asset menu create "The Scripta... Read more
ProjectVersion.txt does not update in 5.5
How to reproduce:1. Create empty project in 5.5.0b12. Save scene and exit editor.3. Open saved project in 5.5.0b2. (Warning about ve... Read more
Building Android apk outside of Unity project folder fails and Unity edi...
Fix has been pulled to trunk and 5.5 Read more
Social Leaderboard - IScore.value has type of long but overflows as int
1. Build & Deploy my attached project to iOS device.2. Make sure that your Game Center account is enrolled in iTunes Connect wit... Read more
[Linux Editor] Adjusting properties by sliding the mouse stops when the ...
When adjusting values like Transform position, rotation or other properties using the mouse cursor, the cursor doesn't loop 'around'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld