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GPU Profiling on Directx11 freezes Unity Editor
When using the GPU profiler and switching between APIs, going back to Directx11 freezes Unity. It looks like a thread lock, because ... Read more
[pacman][ECS] "Unity" namespace cannot be found when referenced in code ...
Reproduction steps: 1. Open "MinimalReproWithoutAsmDef" project2. See that there are no errors related to the 'Unity' namespace3. Op... Read more
Blue line appears on active tab
To reproduce: 1. Open the Editor2. Observe that the active tab has a blue line on top of it Expected: the blue line shouldn't be the... Read more
Creating a project with any template creates a completely empty project
To reproduce: 1. Create a new project with any template with Unity 2018.3.0a12. Observe that the project is completely empty Reprodu... Read more
RenderTexture is much darker when image is created inside the script
How to reproduce:1. Open user's attached project2. Enter Play mode3. Inspect render texture located in game view bottom right corner... Read more
Flare disappears when a Collider Component is added to the same gameObject
Steps to reproduce:1. Create a gameObject with a Light Component attached2. In the inspector Window of that gameObject, add a Flare ... Read more
Applying a prefab in Play mode makes some of the meshes in the scene dis...
To reproduce: 1. Import the Adventure - Sample Game project from the Asset store2. Open the SecurityRoom scene3. Enter Play mode4. S... Read more
Crash on AddBuildAssetInfoChecked when building project with scene that ...
How to reproduce:1. Open "CrashProject" and "MainGameScene"2. Build and Run project on platform you prefer Result - Crash on AddBuil... Read more
Blackboard follows mouse after changing mode
To reproduce: 1. Open the project, attached by the user (ShaderGraphTest.zip)2. Open the Shader Editor for Assets -> Shader ->... Read more
PlayModeStateChange.ExitingEditMode is never passed to EditorApplication...
To reproduce: 1. Open the project, attached by the tester (playModeState.zip)2. Enter Play mode3. Exit Play mode4. In the console, o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation