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.NET serialization values are always set to null in .NET 4.x Equivalent
How to reproduce:1. Open given Unity project2. Make sure that the Scripting Runtime Version in the project settings is set to .NET 4... Read more
Occlusion Culling information not updated until Game window becomes visible
How to reproduce:1. Create new project and have scene with some objects (mark static)OR use the repro project attached in comment3. ... Read more
Import of assets cannot be cancelled without closing the whole Editor
To reproduce: 1. In a new project, import the attached package (testPackage.unitypackage)2. When the progress bar says "Importing sm... Read more
RawImage creates error message Assertion failed on expression: 'texture-...
To reproduce: 1. Open the project, attached by the user (BugValidate.zip)2. Observe the console3. Select RawImage game object in the... Read more
Editor crash on (mono-2.0-bdwgc) "do_mono_metadata_type_equal" when play...
Steps to reproduce:1. Open user's attached project2. Open scene "Voxel Volume Testing"3. Press Play4. Observe the crash (If the edit... Read more
[Android] "Performing stop of activity that is already stopped" thrown w...
Reproduction steps:1) Download and open attached project from OC2) Setup Android player settings with given (in edit field) bundle i... Read more
Crash when reloading shader
When relaoding a shader that keeps erroring, Unity 2018.1 sometimes crashes. Repro steps: - Use Scene 3- Open testy.shader with Visu... Read more
[Mac] Class using inheritance with a generic type constraint causes crashes
Steps to reproduce:1. Open attached project2. Run Scenes\Setup Scene3. Enter Play mode Expected result: no crashActual result: Unity... Read more
[Profiler] NonmatchingProfiler.EndSample & NullReference Exception throw...
Non matching Profiler.EndSample (BeginSample and EndSample count must match) exception and NullReferenceException is thrown when pro... Read more
Crash on GC_push_stack_for when using Profiler and Profiler.BeginThreadP...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Press Play4. Open the Profiler5. Select Timeline tab ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
- Inconsistent “Favorites” icon highlight in Unity Hub
- "Could not connect project. Try again" Hub error is not informative/does not inform the user with the reason why it failed when connecting a project to cloud with a name that's too long