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Importing an asset store project crashes Unity
To reproduce:1. Create a new project with Unity2. Open the Asset Store window3. Go to your purchases4. Try to import any project (re... Read more
Changing audio clip import settings gives errors
To reproduce:1. Open the attached project, it contains two audio clips2. Try to change the Load Type of "Michigan Wolverines" audio ... Read more
Values not updating in the inspector until you force a repaint
To reproduce:1. Open attached project2. Open scene "Derp"3. Select the main camera4. Enter play mode5. Inspect the Scroll View View ... Read more
Crash on refocusing Unity
To reproduce:1. Open attached project2. Open scene test3. Hit ctrl-alt-del - the option menu should appear (not the task manager but... Read more
Animator.GetCurrentAnimationClipState returns old data
To reproduce:1. Open attached project.2. Open "scene". It logs the Animator.GetCurrentAnimationClipState3. Enter play mode and inspe... Read more
Loading an incompatible asset bundle causes Unity to crash
To reproduce:1. Open the attached project (there's a script loading an asset bundle that is built with Unity 3.5)2. Run the scene3. ... Read more
Override Sample Rate does not work
To reproduce:1. Create a new project2. Download the attached .mp3 file (you can use any other mp3)3. Import the file to the project4... Read more
AudioImporter: Sample Rate does not have any effect
To reproduce:1. Open attached project2. Select the audio file in the project3. Notice that it's sample rate is overridden to 100, bu... Read more
Multiediting textures causes inspector to break
To reproduce:1. Open "New Unity Project 92"2. Select all of the sprites in the project3. Change their type to "Advanced"4. Try click... Read more
Components get duplicated in prefab instance
See attached repro video: duplicatedComponent.swf Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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