Search Issue Tracker
GUIHierarchy does not hide objects
1. Open the attached project2. Open any scene, e.g: UI / Examples / Scenes / Example - RenderTextures3. Switch to GUIHierarchy in th... Read more
Add a note in documentation that Screen.resolution should return an empt...
Documentation in screen.resolution needs a note that on android devices it should give an empty array of resolutions. Message from d... Read more
Mecanim animator transitions are lost/changed on upgrade to 5.0
To reproduce:1. Open project "REPRO" with 4.3.4f12. In the project navigate to Avatar > AvatarCTRL and open the animator window, ... Read more
Seeking audio track preview at the very right border produces an invalid...
1. Open or create a project with audio file2. Select the audio file. Make sure Inspector is visible3. Click on its preview to play i... Read more
Create Other has an empty field between Sprite and Audio Reverb Zone
To reproduce:1. Create a new project2. Navigate to GameObject > Create Other3. Notice a small space between Sprite and Audio Reve... Read more
Crash after closing asset store window
To reproduce:1. Create a new project2. Open the asset store and wait for it to load3. Close the asset store4. Wait a bit.5. Crash! I... Read more
Stack Trace gives useless information
To reproduce:1. Look at the stack trace of the "BadStackTrace.log" file2. It's stacktrace is only "((module-name not available)): (f... Read more
[Selection] Text in input fields can't be deselected
See attached screenshot. You can use the keyboard to deselect the text. Read more
Loading a .ht file can throw InvalidOperationException
Steps to reproduce : - import the project attached- select the model and go to configure avatar- go to Mapping > Load- select the... Read more
Unity Crashes when switching this model to Humanoid
Steps to reproduce : - import the project attached- select the model- set the rig to none and press apply- set the rig to humanoid- ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects