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[HDRP] Disabling Motion Vectors and enabling MSAA leaves a texture water...
Reproduction steps: 1. Open the user's attached project "JitterReproduction.rar" 2. In the Project window open "SampleScene.unity" u... Read more
[Stats Window] URP Shadow casters count differs from Built-In RP shadow ...
How to reproduce: 1. Download the attached "case_1088730-ShadowCascadeCulling.zip" project and open in Unity 2. Open "SampleScene" s... Read more
Freeze when importing a specific FBX file
Reproduction steps: 1. Open user's attached project 2. in the Project window, click on MSL_clean_NoStringblend.fbx Expected result:... Read more
[HDRP] Uninitialized variable (RayMarch) at kernel TraceGlobalIlluminati...
Two warnings are thrown one related to TraceGlobalIlluminationHalf and the other is TraceGlobalIllumination Repro: 1) Delete librar... Read more
[InputSystem] InputSystem is not initialized when run in `-batchmode`
1) Run the Integration test `WindowsInput_RemoteDesktopMouseMovements_AreDetected` through utr or yamato 2) Notice the test fails du... Read more
Mesh.GetUVs returns canAccess = false when the mesh is Instantiated / Cl...
Reproduction steps: 1. Open attached project "SetUv.zip" and scene "SampleScene" 2. In Hierarchy window, select GameObject 3. In Ins... Read more
Sprites reference both the original Sprite assets and Sprite Atlas resul...
Steps to reproduce: 1. Play the attached "TestFor1071494.zip" project's SampleScene 2. In the Profiler window go to Memory view in D... Read more
[HDRP] Render texture is black on builds and fine in editor
Besides render texture being black sometimes full screen goes black. I have tested on mac. At the start of the video, when entering ... Read more
Closing a Modal window using the Close method results in a NullReference...
How to reproduce: 1. Create a new Unity project 2. Import the user-attached script(EditorWindowTest1.cs) 3. In the Menu bar, select ... Read more
All about bugs
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