Search Issue Tracker
Undo function with Tile Palette hide all the sprites from palette
How to reproduce:1. Open "TilePalette" Unity project2. Open Tile Palette window3. Drag some sprites into the Pallete4. Press Ctrl + ... Read more
[iOS] Crash in 'main(argc=1, argv=0x000000016fd8f998) at main.mm:33' whe...
Reproduction steps:1. Open the attached project.2. Open the 'Scene0'.3. Attach 'MainScript' script to the script slot on the 'Main C... Read more
[Template] "Metal: Error Creating compute pipeline state" exception thro...
"Metal: Error Creating compute pipeline state. Complier encountered an internal error(null)" exception thrown while an opening proje... Read more
[HDRP] [Template] "IndexOutOfRange" exceptions thrown on switching platf...
Continuous "Index Out Of Range" exceptions are thrown on switching platform to android in High End SRP. Steps To Reproduce: 1. Creat... Read more
Adding a prefab to a scene + undo/redo will change order of hierarchy
Steps:1. Make a prefab out of any GameObject2. Add a few GameObject with the names like "n1, n2, n3" to easy recognize the order3. D... Read more
[Linux Editor] The files in assets directory cannot be deleted within Ed...
Original post: forum.unity.com/threads/cant-delete-anything-in-assets-directory.511633/ The user runs into Assertion Failure when tr... Read more
MonoBehaviour.OnMouseUpAsButton() no longer works if virtual reality sup...
Steps to reproduce:1. Open the attached project (OC)2. Open the issue_scene.unity scene3. Switch platform to Windows Store4. Enable ... Read more
IL2CPP for Windows Standalone Development Build runs unexpectedly slow w...
Reproduction steps:1. Open the attached project "VehicleToolsIL2CPPTest.zip";2. Go to Player Settings;3. Change Scripting Backend to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved