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[HLAPI] netId returns 0 in OnDestroy() for server but correct for client
Steps to reproduce:1. open attached project "NUP.zip"2. connect 2 or 3 clients3. disconnect with one of the clients Actual: console ... Read more
[Profiler]Color for 'Others' is similar to 'Scripts'
[It is more like a future request] Steps to reproduce the issue.1. Open any existing project or create a new one.2. Open "Profiler" ... Read more
Specular highlight appears pixelated if render path is set to Deferred
Repro steps:1. Open "delme012345.zip" project2. Load scene "UV1map"3. Select Main Camera4. Set Rendering Path to "Legacy Deferred (l... Read more
[LookDev] Grammar mistakes in Look Dev errors
To reproduce:1. Open a new project2. Open lookdev Notice that there are warnings in the console: Look Dev is designed for linear col... Read more
Screen Space Reflection shows a distorted surface.
Steps to reproduce:1.Open ScreenSpaceReflectionTest.zip(the one that user attached with reply later) project2.Open SSR_Test scene3.S... Read more
Editor crashes with FlareManagerGeometryJob::operator=
How to reproduce:1. Download "Realistic Car Controller" from asset store.2. Open 'City FPS' scene.3. Enter play mode.4. Walk around/... Read more
[LookDev] Shift hotkey doesn't work properly when trying to move the sep...
To reproduce:1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view2. Click on ... Read more
5.5 Graphics "Tier settings" do not respect an existing project's render...
In Unity 5.4 it's possible to set the rendering path via Player Settings, however in 5.5 this has been replaced with the Tier settin... Read more
Screen Space Render Texture renders Worlds Space Canvas in front of ever...
Reproduction steps:1. Open the attached project 'Canvas'2. Open the available scene3. Open the Game view4. Move the 'Canvas' gameobj... Read more
[LookDev] Separator can be extended so much that none of the ends are se...
To reproduce:1. Open any project2. Open lookdev, open any of the views that have a separator3. Extend the separator as much as possi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
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