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[tvOS] Top Shelf and Wide Top Shelf images can be layered than apple doe...
Reproduction Steps:1. Open new project2. Edit > Project Settings > Player3. Under Icon settings notice that Top Shelf and Wide... Read more
"Mute audio" not saved
Steps to reproduce:1. Enable mute audio2. Restart editor3. Notice that mute audio is disabled Read more
[iOS] iOS Trampoline extern "C" doesn't work with Objective C
Reproduction Steps:1. Open "Case793420" project2. Enter valid Player Settings > Automatic Signing TeamID3. Enter valid Player Set... Read more
[MAC] Unfreed allocations warning when "Save Assets" Window is shown
How to reproduce:1. Create a new project2. Enable "Verify Saving Assets" in Unity -> Preferences3. Create a material and change s... Read more
[Enlighten] Baking lighting on meshes imported with no UVs and Generate ...
Steps for reproduction :-import a mesh with no UV sets at all-put it in a scene as "static"- use "Generate lightmap UVs" to generate... Read more
Handles.FreeMoveHandle lags behind the cursor in Retina environment
Reproduction steps:1. Create new Unity project2. Add scripts from https://docs.unity3d.com/ScriptReference/Handles.FreeMoveHandle.ht... Read more
[Profiler] Recorder.Get does not return any values for Canvas.SendWillRe...
Steps to reproduce:1. open project2. enter play mode3. check console for performance test values Expected: the values are according ... Read more
[WSA] WebRtc library is not compatible with Microsoft.NETCore.UniversalW...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK, Target device -... Read more
Skybox field doesn't show the correct value when working with multiple s...
The skybox material which is displayed in the lighting settings panel doesn't reflect the skybox material applied to the current act... Read more
Controller input in play mode is often lost when simulating in edtior
Repro steps:1. Open project2. Connect xbox One controller3. Enter play mode4. Attempt to move around the scene using controller joys... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions