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Empty project crashes when built with gle3
1. Create a new project or open the attached one2. Player Settings -> Graphics Level -> "Automatic" OR "Force OpenGL ES 3.0"3.... Read more
NaCl support removed in 4.5, needs to go from docs too
-e: NaCl/Native Client will no longer be supported as of 4.5 and thus needs to be removed from the docs (I guess) -repro (what I fou... Read more
Unity crashes when selecting graphics emulation to 'Shader model 3' with...
To reproduce:1) Open the attached project and load scene 'TriplanarDemo'2) Go to Edit->Graphics Emulation and select 'Shader Mode... Read more
Can't select the first sibling from the Scene view
To reproduce:1. Open the attached project (it contains canvas and some raw images)2. Open the Test scene3. Try to select the images ... Read more
Unity crashes on assigning a missing script
To reproduce:1. Open the attached project (uGUI 3) or the sample uGUI beta 3 project2. Open the Example - Layout Constraints scene3.... Read more
Unity Manual page about Searching needs to be updated
https://docs.unity3d.com/Documentation/Manual/Searching.html There have been many changes to how searching works that are not includ... Read more
UV coordinates of an image get messed up after returning from the play mode
Project setup:Two identical sprites: one has a packing tag "default" and the other does not have a packing tag.Two uGUI buttons: one... Read more
Foreach statements allocate memory unnecessarily
To reproduce:1) Open 'demo' scene2) Enter playmode and record the scene in the Profiler. Observe that ForeachAllocTest.Update() allo... Read more
fake auto-update channel shows in channel menu
-e: to force-update the plugin itself an extra channel is made which is not supposed to show in the channel menu but it does -repro:... Read more
Juicecubes game won't load on IE10/11
-e: game stops loading after exceptions have been thrown (see log) -repro: Win7/8 & IE10/11-works: Win7/8 & FF/Chrome/Safari... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used