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[URP] View in Editor and Game has a blue tint
Reproduction steps:1. Open the Unity project (steps for access in Edits)2. Open "PlayLevel" Scene3. Enter Play Mode4. Press "Let's G... Read more
[macOS] Crash when pressing any keyboard key while "Binding Conflict" di...
Reproduction steps:1. Create a new Project2. In the Menu Bar, click Unity -> Shortcuts...3. Double click any shortcut to edit it4... Read more
UI Toolkit components have blurry/dull text rendering
Reproduction steps:1. Open user's project "UIToolkit2.zip" and open "SampleScene"2. Open additional Inspector window by right-clicki... Read more
[iOS] UI elements are invisible on iOS devices when using AdditionalUIRe...
Reproduction steps:1. Download and open the attached "IOS_UI_Render.zip" project2. Build and deploy the project to iOS Expected resu... Read more
Shaders controlling cull mode via a property get incorrectly rendered in...
How to reproduce:1. Open attached project "ShadersCull.zip" and scene "Test"2. In Project window, select Assets/A.mat3. In Inspector... Read more
Artifacts appear in HDRP PBR Accumulation when changing Viewport Rect at...
How to reproduce:1. Open the user's attached "HDRPPbrRepro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Hi... Read more
Preset Manager Filter fails to apply Preset when using Blob:"Folderpath"
Reproduction steps:1. Open attached Project "PresetFilter"2. Import an Image to Assets\Filtered3. Check the Import Settings of the I... Read more
[UI Builder] Documents from Package folders do not show up in UI Documen...
Reproduction steps:1. Open project attached in "UIToolkitPackage.zip"2. Double click on "TestDocument" in the project window3. In th... Read more
[URP] Semi transparent shader is incorrect in the game view
Reproduction steps:1. Open attached project "Transparent.zip" and scene "SampleScene"2. Enter Play Mode3. In Scene View, observe the... Read more
[URP] Soft particles not applied correctly if a URP asset is not set to ...
Repro steps:1. Import the attached package2. Assign the SRP asset from within the package as the active render pipeline asset3. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object