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[iOS] [URP] Archiving a project with URP fails when Rebuild from Bitcode...
How to reproduce: 1. Open the attached project ("xcodeTest.zip") 2. Switch to iOS platform 3. Build the iOS Xcode project and open i... Read more
[DOTS] Low Hybrid Renderer/Physics Job performance when using Unity 2020...
How to reproduce: 1. Open the attached "1385608_Repro.zip" project 2. Open the Scene "SampleScene" 3. Open the Profiler (Window->Ana... Read more
Sprite Texture gets unassigned when entering Play Mode
How to reproduce: 1. Open the attached "1387808.zip" project 2. Open the "StartupScene" Scene 3. Select the "_GameController" GameOb... Read more
[Memory Profiler] Table view totals display '?' until selecting them whe...
How to reproduce: 1. Open the attached "case_1401544" project 2. Open the "Window -> Analysis -> Memory Profiler" window from the me... Read more
[VFX/URP] Standalone OGL doesn't render particles
- Create URP project - Switch Graphics API to OGL - Add package VFX - Add VisualEffect in a scene - Obseve the rendering of VFX in e... Read more
[Memory Profiler] Location of the Snapshot A Memory Bars are slightly mo...
How to reproduce: 1. Open the user's attached "case_1401543" project 2. Open the "Window -> Analysis -> Memory Profiler" window from... Read more
[UI Builder] errors when adding custom font reference to themed styleshe...
Reproduction steps: 1. Open the user's project 2. Open UI Builder (Window > UI Toolkit > UI Builder) Expected result: no errors Act... Read more
Crash when loading RenderDoc with Live Capture installed
Reproduction steps: 1. Install RenderDoc (https://renderdoc.org/) 2. Open the user's attached project 3. Right-click on the Game Vie... Read more
Video is displayed with one frame delay when videoPlayer.Play() is called
Reproduction steps: 1. Open the attached "1376068.zip" project 2. Open the "1_Frame_Delay" Scene 3. Enter the Play mode 4. Record th... Read more
Bug workflow test
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