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0
votes
Fixed

Memory leak when previewing a prefab with a scene that has many lights

Universal RP

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May 31, 2022

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Version/s: 2022.1.0b7, 2022.2.0b4, 2023.1.0a5

Steps:1. Open attached project (MemLeak.zip)2. Open Master scene3. Make sure SceneView is opened and looks at all the lights4. On Pr... Read more

0
votes
By Design

Vector2.magnitude computed value is different on iOS than on Android/Win...

iOS

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Aug 25, 2016

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Version/s: 5.4.0f3

Repro steps : 1. Build & deploy user attached project to iOS device.2. Notice console output where actual magnitude is different... Read more

1
votes
Duplicate

[Windows] Cursor type rapidly changes when hovering it over the clickabl...

Windows

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Aug 26, 2022

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Version/s: 2021.3.8f1, 2022.1.0a2

How to reproduce:1. Open the user’s attached “My project” project2. Enter the Play Mode in the “SampleScene” Scene3. Select the prin... Read more

0
votes
Fixed

[Scene Management] Reloading scene after merging in perforce causes Edit...

Scene Management

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Jan 26, 2017

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Version/s: 5.6.0b5

Regression from Version 5.4.4p2 (53da848b487a)Cannot reproduce it without Perforce, but according to stack trace assigned to Scene M... Read more

0
votes
Fixed

[HDRP][Pathtracer] Building Asset Bundles with Denoiser package cannot b...

HD RP

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May 09, 2023

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Version/s: 2022.2.18f1, 2023.1.0b15, 2023.2.0a13, 2023.3.0a3

!image-2023-05-09-17-27-45-572.png|thumbnail!Repro steps :- Open attached project- Select Asset > Build Asset Bundles- Wait a few... Read more

0
votes
Fixed

[Backport] "Can't play movie" error is thrown when setting VideoPlayer.u...

Video

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Aug 05, 2022

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Version/s: 2020.3.3f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9

Reproduction steps:1. Open attached project "Case_1388735" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console Expe... Read more

0
votes
Fixed

[Android] App causes freeze on some devices when using custom material w...

Package: Shader Graph

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Jan 14, 2022

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Version/s: 12.1.0, 13.1.0

How to reproduce:1. Download the attached project "1395014.zip"2. Build and Run on Android device Expected results: The phone does n... Read more

3
votes
Fixed

Halo light goes through "Opaque" and "Transparent" shaded objects.

Graphics - General

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce( or just watch two attached gifs):1. Open my attached project "case825212Halo".2. Open "HaloLightTest" scene.3. E... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

0
votes
Fixed

Terrain does not support setting the renderingLayerMask filters used by ...

Terrain

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Jun 06, 2019

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Version/s:

Merged PR at e71028a96af9 to trunk in 5876ceb54d0b. Read more

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