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Surface Shader compile fails if Input Struct has a field with the same n...
To reproduce:1. Open attached project;2. Select the Shader "TestSurfaceShader";3. Notice the compilation error in the Inspector. Exp... Read more
LineRenderer is not showing when it is drawn parallel to X or Y Local ax...
How to reproduce:1. Open user's attached project ("LineRendererBug.zip")2. Open Scene called "LineRendererBug"3. Press play and obse... Read more
[Windows] Editor fails to generate VS solution when icon or configuratio...
Setting icon or Configuration Dialog Banner in Player Settings cause VS solution generation fail to build.It happens for both defaul... Read more
[Windows] Build fail when generate solution with image assigned to Appli...
Assigning image for the Application Config Dialog Banner causes crash when build solution in Windows. Repro:1. Open attached project... Read more
Preset content for AudioImporter contains unecessary data
AudioImporter preset contains data for the audio curve which increase the size of the file and slow down the editor when we create a... Read more
[Asset Bundle] Variant bundles built via a build map show an error and h...
Reproduction steps:1. Download "BundleVariant.zip" project and open in Unity2. Press Repro -> Build Bundles (Manual)3. Enter Play... Read more
[IL2CPP] At runtime, assigning sprite to m_Sprites[] on RuleTile produce...
The User wrote code that assigns a new Sprite to the m_Sprites[] of each Rule on a RuleTile. The purpose is to dynamically skin a Ti... Read more
[2018.] Texture looks different in gamma and linear color spaces, when u...
To reproduce:1. Open project, scene2. Open player settings3. Switch between Linear and Gamma color spaces Expected vs actual: plane ... Read more
Shader's "min" method leads to shader compilation failure on Tegra 3
Steps to reproduce:1. Open user attached project2. Deploy to device3. Inspect logcat Expected behaviour: Shader compiles correctly a... Read more
[iOS][Vuforia][Windows] Exception is thrown when building iOS project wi...
To reproduce: 1. Download attached project "Vuforia iOS.zip" and open in Unity2. In the player settings for iOS, in XR Settings enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code