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0
votes
Fixed

[Win Store] App crashes when snapping on startup

Windows Store Apps

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Feb 11, 2014

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Version/s: 4.5.0b2

Launch WSA application from "Start" menu. When splash screen appears, wait for a blink. After a blink, snap application to left or r... Read more

0
votes
Fixed

FBX Import scale diff between manual ASCII exported file from Maya and M...

Asset Import

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May 12, 2011

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Version/s: 3.3.0f4

To Reproduce:1. Check the import settings of Sphere_FBX and Sphere_Maya.2. Import them in the editor.3. The asset importer scale is ... Read more

0
votes
Not Reproducible

WWW.GetAudioClip() can't handle files that contain '#' in their name

WebRequest

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Jan 24, 2014

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Version/s: 4.3.3f1

Reproduced with:Unity Version 4.3.3f1 (c8ca9b6b9936)Unity Version 4.3.4f1 (e444f76e01cd) Read more

0
votes
Fixed

plugin freezes due to logspam of unitialized animator

Webplayer

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Feb 14, 2014

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Version/s: 4.5.0a1

-e: see title -works fine on 4.3.4, starts with 4.5.0a1-tested and repros on win7 with chrome/ff -repro:--install 4.5.0 plugin--sele... Read more

0
votes
Won't Fix

'input' keyword is reserved in GLSL

Android

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Feb 14, 2014

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Version/s: 4.3.4f1

Shader with a struct named 'input' does not work on Android devices. The editor does not show any specific errors, however in the de... Read more

0
votes
Fixed

Mecanim transition preview has bad layout in the Inspector

Animation

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Feb 17, 2014

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Version/s: 4.5.0b2

- In an Animator Controller create two states and add a transition between them- Click on the Transition to preview it in the Inspec... Read more

0
votes
Fixed

Oculus Rift Skybox issues

Graphics - General

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May 03, 2013

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Version/s: 4.1.2f1

The Unity skybox system does not go through the camera projection matrix, so it does not slide with the rest of the geometry in the ... Read more

0
votes
Won't Fix

Attempting to get a component that isn't present allocates memory

Assets Management

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Feb 17, 2014

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Version/s: 4.6.0b2

Steps to reproduce : - import the project attached- open the scene- open the Profiler- press play and notice that GetComponentAllocR... Read more

0
votes
Fixed

Move Threshold doesn't work if active Rigidbody is attached

AI

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Feb 11, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Run scene 13. Move object "MoveMe"4. Notice that NavMesh is re-carved even though Move thres... Read more

0
votes
Fixed

Crash when animation event is hit

Animation

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Feb 02, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open attached project2. It might require setting-up the On Click event (see user reply)3. Enter play mode4. Click "O... Read more