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[SRP|Template] Universal Windows Platform build fails on making a projec...
Universal windows platform build fails on making a project in Lightweight RP template. Steps to reproduce:1) Create a new project us... Read more
ScriptedImporter's SerializedProperty.objectReferenceValue can't be set ...
Editing UnityEngine.Object fields (like Material, GameObject, etc) of a custom ScriptedImporter do not work in a default Inspector. ... Read more
[XR] RenderViewportScale < 1.0 is less performant than 1.0 when MSAA is ...
Steps to reproduce:1. Open user attached project2. Import GVR SDK package from https://github.com/googlevr/gvr-unity-sdk/releases/ta... Read more
Animation keyframe's full value is hidden (and workaround is not availab...
How to reproduce:1. Download a project from OwnCloud and open it.2. In the Hierarchy select "sk62_clementine400" and go to Window &g... Read more
Linux - Unable to launch x86 builds
1. What happenedUnable to launch x86 builds on Linux. 2. How we can reproduce it using the example you attached- Open unity 2018.1.0... Read more
[Linux] - Saved layouts are loaded incorrectly
[Linux] - Saved layouts are loaded incorrectly. 1. What happened - Saved project layout is not loaded by default.- Saved layouts whe... Read more
[Linux] - Selecting a custom layout causes crash
[Linux] - Selecting a custom layout causes crash. 1. What happenedToggling back and forth between custom layouts and standard layout... Read more
[XR][Rift][OpenGL|MultiPass] Upside-down rendering in MultiPass on Rift ...
OpenGL + Oculus + MultiPass Stereo on Windows = Upside-Down Rendering Change OpenGL to D3D11 to see correct behavior. Or change Mult... Read more
Building right after fixing errors in script causes compiler errors to l...
Steps to reproduce:1. Open attached "ScriptReload.zip" Unity project2. Open "Test.cs" script3. Fix error in script by adding ";" in ... Read more
Project Panel Icon scale slider resets once clicked on a Folder under Fa...
Steps to reproduce:1. Open any Unity project2. Make sure the Layout of the Project panel is set to Two Column (icon in the top right... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components