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Screen not refreshing for a few seconds up to a minute after opening pro...
To reproduce:1. Open any project2. Click on an item in the hierarchy to highlight it. (Or anything else on the screen, to make the s... Read more
Some UV values get shifted by 1 pixel and results in incorrect UVs
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Open Resources/Prefabs/Environments in project tab. Select Hoover... Read more
Incorrect input from Input.GetAxis with 3dconnexion Spacenavigator
Reproduction steps:1. Setup and connect 3dConnextion device.2. Open and run attached project.3. Move the object with arrow keys4. No... Read more
[iOS] [MonoDevelop] UnityEditor.iOS.Xcode namespace not available in Mon...
Reproduction Steps:1. Open User's Project2. Open PostBuild.cs script3. Add new namespace "using UnityEngine.iOS.Xcode;"4. Notice tha... Read more
[UWP][MSBug] WACK: The app failed prelaunch test for UWP
This is not a bug. It happens when app targets 10.0.14393.0 SDK but is ran on Windows 10586 OS with WACK (version 10.0.14393.0) We s... Read more
Fatal error occurs when trying to open the project that contains unsuppo...
Steps to reproduce the issue:1. Download the attached project and try opening it.2. Agree to update the Scripting API if asked to.3.... Read more
CursorLockMode.Confined stuck and jitters in editor.
Steps to reproduce:1. Open project "CursorLockMode.zip"2. Open "Cursor" scene3. Enter play mode4. Press TAB twice to enter CursorLoc... Read more
The Editor becomes grey with some layouts of Editor windows (Unity 5.5.0a6)
Steps to reproduce the issue:1. Create a new project with default settings.2. Try selecting different Editor's layouts ("Window->... Read more
Crash on close
Steps to reproduce:1. open user's attached project2. enter Play mode (wait while it creates a map. it can take ~ 1 minute)3. exit Pl... Read more
[Gear VR] Application freezes when image with radial 360 method is filled
Reproduction steps:1. Open the attached reproduction project2. Build and run the project on Android device that supports Gear VR (Sa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window