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Shadows not applying when using File in a Custom Function Node with Univ...
Repro steps:1. Open attached project2. In the Asset folder, double click on "ToonShading" Shader Graph element to open Shader Graph ... Read more
Editor crashes on domain unload when a thread is throwing an exception a...
Steps to reproduce:1. Download 1173626_repro.zip and open "Parlour" scene2. Enter Play mode3. Exit Play mode4. Repeat 2-3 steps 5-15... Read more
[Asset Pipeline v2] [VCS] Changes made to a checked out file are not und...
How to reproduce:1. Create a new project in your preferred Perforce Workspace2. Open the project and connect it to Perforce3. Create... Read more
[Universal RP][Android][GLES3] The scene is flickering in build when HDR...
How to reproduce:1. Download and open project from https://github.com/Verasl/BoatAttack2. Enable 'HDR' property in the Pipeline Asse... Read more
NullReferenceException error related to Rider package, External Tools ta...
How to reproduce:1. Create any project2. Notice the exceptions in the log3. Open the External Tools tab in Preferences Expected resu... Read more
[VCS] Selected file's VCS status is always shown as "Updating Status" af...
How to reproduce:1. Create a new project in your preferred workspace2. Open it and connect it to Perforce3. Create a new script and ... Read more
[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...
When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more
Baked lighting is rendered black when loading a scene with baked lightma...
To reproduce:1. Open attached project2. Build and run for Android Result: baked lightmaps appear completely black, if the scene was ... Read more
Crash in NavMeshManager on Mobile with IL2CPP when using NavMeshComponents
To reproduce:1. Open the attached project;2. Switch platfom to iOS or Android;3. Make sure Scripting Backend is set to IL2CPP;4. Re-... Read more
Visual Effect loaded from Asset Bundle is not playing
How to reproduce:1. Open the "VFXAB.zip" project2. Open the "SampleScene.unity" scene3. Build the Asset Bundles - AB > Builder4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"