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UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...
[This happens when the first object is assigned to null] Steps to reproduce the issue:1. Open attached project.2. Open scene named "... Read more
Two modal window scrolling bars interacts as one entity
Steps to reproduce:1. Open my attached project "modalwindow".2. Enter play mode in "Click Me" scene.3. Press "Open modalwindow 1" bu... Read more
When exporting a scene, the associated cginc files with the shader would...
Steps to reproduce: 1) Download attached project ' TestPackingWithoutShaderIncludeFiles.zip' and open in Unity.2) In project tab, se... Read more
Unable to set SyncVar value using FieldInfo.SetValue()
Steps to reproduce:1. Open "case 804979" project2. Open "mainscene" scene3. "Build and run" this project and host a server4. Play in... Read more
[MacEditor] Empty horizontal bar on MacEditor
Just open any project with 5.3.6f1. Observe that there is a empty OSX/Coacao native bar instead of the black one at the bottom. Can ... Read more
Unity can't load scene from asset bundles
Steps to reproduce:1. Open attached project "sceneload.zip"2. Click "TestFunction/Build All Asset Bundles" menu item3. Open "spheres... Read more
Terrain objects doesn't inherit collision layer but does inherit layer w...
Steps to reproduce:1. Open project2. Open "Scene" scene3. Select "Tree" prefab and change layer to any other (not Default)4. Select ... Read more
[iOS] TouchScreenKeyboard.done outputs wrong value when orientation of t...
Steps to reproduce:1) Open the attached project.2) Build and deploy to a device.3) Press 'Done' on the keyboard that pops up to dism... Read more
NullReferenceException when selecting objects at the same frame they are...
How to reproduce:1. Open scene file named 'Stuff Scene'2. Hit play3. Start selecting the instantiated objects in the Hierarchy view ... Read more
[AssetBundle] Collision when building AssetBundles with variants if ther...
How to reproduce:1. Open the attached project2. Open AssetBundles -> OSX folder which is in the project3. Delete created asset bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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