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Editor crashes at Transfer_Blittable_SingleValueField<StreamedBinaryWrit...
Steps to reproduce:1. Download 1011611_repro.zip and open scene "Test 1"2. Select Game object "CustomParticleSystem"3. In Inspector ... Read more
[2017.3][Memory Profiler][.NET 3.5] Taking a Snapshot when using .NET 3....
To reproduce: 1. Download attached project "2017-3_BigProject_Updated.zip" and open in Unity2. Set "Scripting Runtime Version" to .N... Read more
Probuilder reverts all the changes made to Poly Shape Object when using ...
How to reproduce:1. Download linked repro project from OwnCloud and open it.2. Select any New Game Object in the Hierarchy.3. In Ins... Read more
"Assertion failed" when aborting download of Asset Bundle with LZ4 compr...
How to reproduce:1. Open users attached project and "scene" level (make sure that you are connected to internet)2. Enter playmode3. ... Read more
Inaccurate position of image when using Image.alphaHitTestMinimumThreshold
How to reproduce:1. Open given Unity project2. Enter "Main" scene3. Enlarge circle to 400 for a better result4. Enter Play Mode5. Ho... Read more
A Cylinder's Capsule Collider does not have properly rounded values on I...
How to reproduce:1. Create a new Project2. Create a Cylinder in the Hierarchy view3. Observe the Capsule Collider values for Center ... Read more
[Windows] loadProjectBundle crashes when entering to Play mode
To reproduce: 1. Download attached project "New Unity Project (6).zip" and open in Unity2. Open "DemoCoop" scene3. Enter Play mode E... Read more
Unity crashes/freezes when creating a new project with fully filled Proj...
How to reproduce:1. Open Unity2. Create a new project with name "Test Test Test Test Test Test Test Test Test Test Test Test Test Te... Read more
Overwriting a model no longer updates animation clips if Mask is Defined
Developer's note: This is by design:When you drag a new FBX file in the Assets folder, we create a new .meta file to go along with i... Read more
360 View renders produced by GenericFrameRecorder are way too dark in Li...
To reproduce: 1. Open the project, attached by the tester (link in the edit)2. Open the Demo scene in Assets/PolygonWestern/Demo3. O... Read more
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