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MonoDevelop doesn't register a class from a referenced assembly
Steps to reproduce : - import the project attached- open the SubclassPostEffect.cs in Mono Develop- mouse over the PostEffectsBase a... Read more
RichText <color> tag works only works with lower letters.
To reproduce:1) Open the attached project and load 'RichTextBug' scene2) Run it and notice that in console first text writes word 'b... Read more
Shader.EnableKeyword & Shader.DisableKeyword are not documented
Steps to reproduce : - open the documentation- search for Shader.EnableKeyword and notice that Material.EnableKeywordSwitch is found Read more
Script debugging is broken
When the application is built with script debugging enabled, it starts to lag right after the start and then a few seconds later it ... Read more
Time Manager page needs to be updated - grammar issues and new screen shot
Time Manager page needs an updated screen shot - please see attached screen shot for details. There are also the following issues: -... Read more
When trials runs out, user is not presented with nice options
When a trial expires, the user is not getting special notification abut it and and the option to buy a or continue with a free licen... Read more
HingeJoint2D.jointAngle inconsistent
To reproduce:1. Open attached project2. Open scene "jointTest"3. In the scene view top-left corner the HingeJoint2D.jointAngle is di... Read more
Bad user response is when updating the licences
When user "Checks for Updates", there is no user response while the checking and updating takes place like a progress wheel or simil... Read more
Manual activation dialog close down is opening Load licence dialog
When closing the dialog for manual activation - the dialog saying Save or Load licences the load licences dialog is opened. 1. Navig... Read more
[Win Store Apps] s_Device->QueryInterface(&debug) failed
When project is deployed on tablet in debug mode, console shows error message:s_Device->QueryInterface(&debug) failed failed ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12