Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
Issue ID
589193
Regression
No
When trials runs out, user is not presented with nice options
When a trial expires, the user is not getting special notification abut it and and the option to buy a or continue with a free licences.
as stated in the test case.
- User should be offered to either buy pro or continue with license
Test that trials runs out and that user us presented with nice options
Repro:
1. Activate a Trial
2. Set valid end date today
3. wait until tomorrow (At least until next update date and time)
4. Launch Unity
RESULT:
Dialog about failed to re- activate(..)
the user can go though the normal re-activation flow
EXP. RESULT: User should be offered to either buy pro or continue with free license
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment