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[Frame Debugger] Game view doesn't show anything if GlobalFog(Script) is...
Steps to reproduce: 1) Download attached project 'TestFrameDebugger.zip' and open in Unity.2) Open scene 'test'.3) In Hierarchy tab,... Read more
Custom Font error when setting the font size
1. Open user attached project in 5.4.0b25Notice that text is not rendered and "Font size and style overrides are only supported for ... Read more
AudioClip help icon links to broken page
AudioClip help icon links to broken page. On the inspector when you click the little help icon on an audio clip it goes this broken ... Read more
[WSA][UWP] Inverted mouse scrollwheel direction
Reproducible on 5.3.5f1, 5.3.5p8, 5.4.0f1.No repro on 5.3.4f1 Repro steps:1. open project "ScrollWheel.zip".2. build to WSA 8.1 or U... Read more
Crash on “compute_class_bitmap” when opening new window
To reproduce the issue follow the steps:1. Open the project user have attached.2. Select and open "FullSerializer" tab in menu bar.3... Read more
[WebGL] GUI.DrawTexture sprites distorted
Steps to reproduce:1. Open attached project "case_813857-WebGL.zip"2. Open "banner" scene.3. Press play.4. Select language if prompt... Read more
[WSA] 'Type' does not contain a definition for 'BaseType'
Methods of Type broken when exporting as a Windows Store App. If your code uses Type's "BaseType" this will run fine in editor and w... Read more
ParticleSystem appears in a different place than it should be
Steps to reproduce: 1) Download attached project 'ParticleChanges.zip' and open in Unity.2) Open scene 'TestScene'.3) Press Play. No... Read more
Unity crashes after pressing 'CTRL+Z' multiple times
Steps to reproduce:1. Open attached project.2. Open scene named "Level".3. Select all game objects in the "Hierarchy" window and dup... Read more
[UNET] Spawning player crashes unity
Reproduction steps:1. Open user's attached project.2. Press play.3. Select LAN Host(H).- CRASH. Reproduced on: 5.4.0b25,5.3.5f1 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used