Search Issue Tracker
[iOS] Video freezes with 'Filename: currently not available on il2cpp Li...
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS device.3) Press anywhere on the screen after the app l... Read more
Adding or removing label breaks the Asset Selector.
Reproduction steps:1. Open the repro scene.2. Select the "dummy" object from hierarchy window.3. From the inspector click on the sma... Read more
[WSA] Touchscreen keyboard loses focus while typing
Touchscreen keyboard changes value TouchScreenKeyboard.visible to false when typing to input field. Keyboard stays active, but can't... Read more
New DLL is not updated and old version is used instead of the new one un...
Might be related to plugins given the DLL issue Steps to reproduce: 1. Open the attached project (UnityOSXBundleIssue.tar.gz)2. Open... Read more
Android Marshmallow deletes files on first run
Reproduction steps:1) Open user's project2) Build for android and run on a marshmallow device3) Observe the log--- You will see a bu... Read more
[VR] OpenVR and DX12 crashes build
Steps to reproduce:1. Download and open attached project "vivecrash.zip"2. Make sure that in player settings VR mode is on (having O... Read more
[IL2CPP] MarshalDirectiveException; marshaling of delegates as fields of...
Issue with marshaling of delegates as fields of a struct when using IL2CPP - As noted by the user, there are no issues when using th... Read more
Unable to create prefab from Hierarchy search results
1. Create new project.2. Add a game object (cube for example)3. Search for the game object in hierarchy.4. Try to make it a prefab. ... Read more
[iOS] Using device camera on iOS 10 causes the application to be terminated
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS 10 device. The build crashes instantly, an error messa... Read more
Editor crashes with RenderLoopContext::`vector deleting destructor'
Reproduction steps:1. Extract the attached archive 'Files.zip' to drive D:\ (Result: D:\Files\Project)2. Open the project3. Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used