Search Issue Tracker
Unity crashes on simple testgame with just standard assets when creating...
To reproduce:1) Open attached project and scene2) Play it3) With WASD or arrow keys, start sliding with the car so it would create s... Read more
Package Manager - Tab is truncated read "Package Manag" instead of "Pack...
How to reproduce:1. Create new project2. Window > Package Manager Actual result: The tab is cut and only "Package Manag" is visib... Read more
[Editor] Package Manager - Border is not consistant.
This is a really a core UI window drawing issue. Read more
Package Manager - "View Changes" button opens docs not changes
When selecting a package from "All" in the package manger if an update is available clicking the "View updates" button will take you... Read more
Render texture is mirrored when Camera's Clear Flags are set to Don't Clear
To reproduce: 1. Open the project, attached by the tester (RenderTextureSymmetry.zip)2. Open the "Sample Scene" scene3. In Scene Vie... Read more
The loading circle in the Package Manager is not aliased and appears jaggy
To reproduce: 1. Open the Package Manager window2. Inspect the spinning circle Expected: animation should be smooth Reproduced in 20... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names