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[Linux] Player crashes on exit
Steps to reproduce:1) Open the attached project or create a new one.2) Build for Linux on a Windows or OSX machine.3) Run the build ... Read more
[DX11] Texture upload got slower in 5.3+ on some GPUs (mostly AMD)
Steps to reproduce: 1. Open attached project using unity 5.2.4f13. Open scene "project"4. Select "Cube" and tick on "Do 500x New Tex... Read more
Transparent black image when rendering in Linear Rendering mode
Steps to reproduce: 1) Download attached project "UnityBugreport_AlphaLinearLighting.zip" and open in Unity.2) Open scene "scene".No... Read more
AnimatorControllerParameter.name cannot be assigned error when building...
How to reproduce:1. Import the attached 811813Animation package2. Build the project3. Build fails with an error "error CS0200: Prope... Read more
[Linux Editor] uScript Editor window flickers
Steps to reproduce:1) Open the attached project.2) Go to Tools > uScript > uScript Editor.3) Try dragging the uScript Editor w... Read more
[Linux Editor] Light Probe Group crashes the Editor
Steps to reproduce:1) Open the attached project.2) In the Hierarchy, right click > Light > Light Probe Group. Editor crashes i... Read more
[Linux Editor] Out of memory error in UnityEngine.Canvas:SendWillRenderC...
Steps to reproduce:1) Open the attached project.2) Press Play. After a few seconds Unity crashes. An 'Out of Memory' fatal error mes... Read more
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce:1) Open attached project and scene in it2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ep... Read more
QueryIndices from CullingGroup always return 0 when scene and game windo...
Note: Reproduction steps may vary or be completely random Steps to reproduce:1. Download project from OC (link in last edit)2. Open ... Read more
Assetbundle CRC changes if assetbundle folder files being deleted and re...
Steps to reproduce: 1) Download attached project "Zombie toys.zip" and open in Unity.2) Use Asset->Build AssetBundles to build th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used