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Render Pipeline HD - Errors are spewed after package is installed
Render Pipeline HD - Errors are spewed after package is installed. 1. What happenedWhen installing the render pipeline high definiti... Read more
Project on il2cpp never completes the build. Editor freeze on "Convertin...
How to reproduce:1. Download attached project2. Use the il2cpp build setup3. Build the project - the build never completes Actual re... Read more
PrefabUtility.CreatePrefab crashes the Editor in PPtr<GameObject>::opera...
To reproduce: 1. Open the project, attached by the tester (PrefabUtilityBug.zip)2. Open the "test" scene3. Select the Cube in the Hi... Read more
(B * Quaternion.Inverse(A)).ToAngleAxis(out angle, out angleAxis); line ...
To reproduce: 1. Open the project, attached by the tester (CompilationFail.zip)2. Observe the errors in the console3. Inspect the He... Read more
[LightProbes] Loading a scene while a LightProbeGroup is selected trigge...
To reproduce: 1. Open the project, attached by the user (LightProbeBug.zip)2. Open the "Scene0" scene3. Enter Play mode (make sure S... Read more
[iOS][Vuforia][IL2CPP] UnityLinker.exe did not run properly when buildin...
To reproduce:1. Open user's attached project2. Build it for iOS platform Expected result: Project is successfully builtActual result... Read more
[.NET 4.6] Editor crash on "scripting_stack_trace_info_for" when opening...
How to reproduce:1. Open the attached project "BehaviorDesigner.zip"2. Observe the crash Reproduced with: 2018.1.0b5, 2018.1.0b9, 20... Read more
Sprite masks do not mask in RenderTextures
How to reproduce:1. Download attached project file and open scene 'scene'2. Select Gameobject 'Main Camera (1)'3. Make sure the scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa