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Importing two separate packages with similar folders results in mixed up...
Steps to Reproduce------------------Import two separate packages with a similar folder structure. The second package lists incorrect... Read more
Disconnect when submitting activation form makes the system hang
Disconnect when submitting activation form makes the system hang. Read more
PropertyDrawer documentation is missing two c# examples
The missing examples force the user to either look for information elsewhere or to read javascript. Link: http://docs.unity3d.com/Do... Read more
Screen blinks when keyboard appears/disappears on Android
Screen blinks when on-screen keyboard appears/disappears if status bar is shown on Android apps Read more
Motorola Droid X hangs after calling Application.Quit()
After quitting an application by calling Application.Quit() for a couple of times, the device freezes and reboots. This is not alway... Read more
AssemblyUpdater and UnauthorizedAccessException errors on startup
To reproduce:1. Create a new project2. Notice the four errors in console Introduced with 5.0.0a1 Read more
Inspector preview of audio file does not properly update after import se...
Steps to reproduce: 1. Create a project and import stereo audio file2. Change import settings of imported file: toggle Force To Mono... Read more
Android app is killed by activity manager if home button is pressed whil...
Reproduction steps:1. Build and run an empty project on the device2. Start the touch input by touching the screen and don't lift up ... Read more
WP8 Player crashes when alt tabbing really fast with debugger attached
Build in Master configuration. Press pause and back many times, really fast. Application will exit with error:The program '[3712] Ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes