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[iOS] Game Center authentication screen is not being displayed when call...
To reproduce:1. Open project attached by QA2. In the iPhone go to Settings -> Game Center and make sure you are disconnected3. Bu... Read more
Unused assets are not unloaded when opening a different scene
Steps to reproduce:1. Open “AssetMemory.zip” Unity project2. Open “Example” scene3. Select “ReferenceHolder” object in Hierarchy4. S... Read more
Skybox material stays default when changed via Lighting settings
To reproduce:1. Open user's attached project2. Open lighting settings3. Select "Skybox-ProceduralMod.mat" in Skybox Material Expecte... Read more
[Regression] "SerializedObject target has been destroyed" appears after ...
How to reproduce:1. Open new project file and save a scene2. Open Lighting Window3. Edit some variables and enter Play Mode without ... Read more
When using Tessellation, not all pixels inside the rendered object are w...
Reproduction steps:1. Open the attached project "TessellationBug.zip";2. Open the "tesselation bug" scene;3. Enter a play mode. Expe... Read more
[iOS] Crash in "UploadTexture() at TexturesMeta.mm" or "DrawBufferRanges...
Reproduction steps:1. Open the attached project.2. Build and run it on iOS device. Actual behavior:- Crash. Metal:... frame #8: 0x00... Read more
[2D] [Animation] Using Undo after rotating bone on rigged sprite prefab ...
[2D] [Animation] Using Undo after rotating bone on rigged sprite prefab breaks rigging Package Versions:"com.unity.2d.common":"1.0.5... Read more
[2D] [Animation] Sprite disappears from scene after attempting to genera...
[2D] [Animation] Sprite disappears from scene after attempting to generate Bone GOs (cannot be undone) Package Versions:"com.unity.2... Read more
[2D] New slice on spritesheet starts with bone/weight/geo/outline/shape ...
[2D] [Animation] New slice on spritesheet starts with bone/weight/geo info from previously created slice from the same sheet Package... Read more
[Collab] Modified scene message box is hidden under Collab toolbar
[Collab] Modified scene message box is hidden under Collab toolbar To reproduce:1. Create a new project2. Create scene3. Push projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject