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[iOS] Xcode compiler errors unknown type name bool in UnityInterface.h
To reproduce:1. Open attached project "XcodeCompileErrors.zip"2. Build for iOS3. Run build with Xcode to iOS device Expected result:... Read more
Profiling the Editor in "Timeline" display mode throws an error
Steps: 1) Open the Profiler window2) Make sure you're in "Timeline" display mode3) Click on "Profiler Editor" Observe the error in c... Read more
[iOS] Replacing Development build fails if project was built and deploye...
How to reproduce:1. Open the attached project2. Make sure Development build is enabled3. Build Sample Scene4. Build and Run created ... Read more
[Android][VR] Virtual Reality Splash screen doesn't show up when using c...
Steps to reproduce:1. Open user attached project2. Go to Player Settings3. In Splash Image dropdown add OculusLogo.png(1637x1640) to... Read more
Android build crashes when using Proguard or Gradle (Experimental) in th...
To reproduce: 1. Open the project, attached by the user (BustedAndroidBuild.zip)2. In the Player Settings -> Other Settings Minif... Read more
Renaming an asset/folder doesn't allow selective publishing
Assets/Folders can' be selectively published from the project window if they are renamed. Steps to reproduce:1. Create/Open a projec... Read more
Collaborate asks to republish material on restarting the editor
Collaborate asks to republish material on restarting the editor if reverted back to old commit and then restored back to lastest Ste... Read more
[Android] Cannot enter any punctuation symbols into Input Field except t...
To reproduce: 1. Open the project, attached by the user (AndroidKeyboardTest.zip)2. Build and Run the project on the device3. Touch ... Read more
Velocity of UI GameObject increases extremely after changing the Scale F...
Reproduction steps:1. Open the attached project "Unity 2017 3_1_p4 bug test.zip";2. Open the scene "Test_Wheel_Physics";3. Observe h... Read more
Event OnTriggerExit2D is not called when disabling GameObject
To reproduce: 1. Download attached project "Example.zip" and open in Unity2. Open "Test" scene3. Enter Play mode4. In Scene view dra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window