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Building OSX standalone with FBX Exporter package installed includes ext...
How to reproduce:1. Build the attached project for OSX Standalone2. Check Build.app/Contents/Plugins content Actual result: UnityFbx... Read more
HumanPose.bodyPosition accumulates error when Humanoid model is moving b...
How to reproduce:1. Open the attached project("TestHumanPosition")2. Enter Play Mode Expected result: the red sphere keeps up with t... Read more
[ShaderGraph] Regression: Group Node creation only creates with first se...
Reproduced in SRP master of 7/29/19 (afc7c3f3a9), Version 2019.3.0a12 (7584d9f005ad) Sat, 27 Jul 2019 04:29:58 GMT Branch: trunk Rep... Read more
GUIStyle.CalcSize() clips a part of the text when Custom font is scaled
How to reproduce:1. Open user-supplied project2. Enter the Game Mode > observe the lower text Expected result: Whole text is show... Read more
[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more
Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...
How to reproduce:1. Open attached project2. Select the Prefab named LPWaterPerformance from the Hierarchy3. Press Ctrl + D Reproduci... Read more
[UniversalRP] Post Process not working in Sceneview
Post process effects don't show in Scene View Step:1. Create a new project with Lightweight RP template2. Make sure Post Processing ... Read more
[2D][AnimationV2] Copy and paste function for PNG file does not work for...
[2D][AnimationV2] Copy and paste function for PNG file does not work for bones not accociated with the root bone How we can reproduc... Read more
AnimationUtility.SetEditorCurve shows some non-zero values when Animatio...
How to reproduce:1. Open attached Unity project2. Select arthur_game@stun_back_1 in the Project window3. Select CATRigHub001:Positio... Read more
Material leak with a custom Render Pipeline when selecting a shader in t...
How to reproduce:1. Create a new LWRP/HDRP project2. Create a new Shader/Find an existing Shader3. Open the Profiler window4. Select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"