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Volume Rolloff Graph gets corrupted in playmode
Repro steps:1. Open attached project2. Enter playmode3. Select plane GameObject Actual: Volume Rolloff Graph is corrupted Reproducib... Read more
Unity crash at Tilemap::Transfer
Steps to reproduce:1. Open attached project2. Open Scene Scenes/testLevel3. Enter Play mode/exit Play mode Expected result: no crash... Read more
[Linux Installer] No unity-editor.desktop file created when installed wi...
Step to reproduce:1. Install Unity for Linux using the installer Results: when the install finishes, no unity-editor.desktop is inst... Read more
ParticleSystem.randomSeed inaccurate with large numbers
Steps to reproduce:1. Open “RandomSeed.zip” Unity project2. Open “Example” scene3. Select “Particle System” object in Hierarchy4. Ch... Read more
Transform.position is different from rigidbody.position when object is s...
To reproduce: 1. Open the project, attached by the user (terratech.zip)2. In Debug Panel tab (Window -> Debug Panel), press Quick... Read more
[UWP] IL2CPP Failed to resolve System.IO.WindowsRuntimeStorageExtensions
How to reproduce:1. Download attached project file and open "Scene" Scene2. Switch platform to UWP and change scripting backend to i... Read more
[Collab] A specific model is always shown as modified and fails to be re...
[Collab] A specific model is always shown as modified and fails to be reverted To reproduce:1. Push attached project to collab2. Pul... Read more
BuildReport is incorrect for il2cpp windows builds, expecting a mono build
To reproduce:1) Open attached project2) In top menu bar, select My Tools -> Windows Build3) Check console after the build there w... Read more
Lighting Window does not update when active scene is changed
How to reproduce:1. Open the attached project2. Load both Scene A and Scene B3. Open the Lighting window4. Set Scene B active Actual... Read more
Custom Editor causes "NullReferenceException" when entering Play mode fo...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "LoginDemoUGUI" scene3. Select "Canvas" -> "WULoginPrefab"4. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons