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0
votes
Won't Fix

Animation property is not included when the Clip is split after the last...

Animation

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Mar 10, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the project in "SplitAnimationRepro.zip"2. Open Animation window3. In Project window expand "handModel.fbx"... Read more

0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

0
votes
Duplicate
0
votes
By Design

[Android] Loading the asset using an old reference returns null even whe...

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Jul 24, 2025

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Version/s: 6000.0.53f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

How to reproduce:1. Open the “UnityBug.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android Expected result: "Ser... Read more

0
votes
Fixed

[iOS][Metal] Black screen in the ResizedView project from the native sam...

iOS

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May 25, 2017

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Version/s: 2017.2.0a1

To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more

0
votes
By Design

[AnimationRigging] GameObject snaps into place until its Root is moved w...

Package: Animation Rigging

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Nov 18, 2019

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Version/s: 0.2.1-preview, 0.2.5-preview

How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more

0
votes
In Progress

Keyboard.current.altKey.isPressed stays True when Alt+Tab is used

Package: Input System

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Oct 14, 2025

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Version/s: 1.15.0

How to reproduce:1. Extract and open the attached “IN-118484.zip“ project2. Go to File → Build and Run3. Focus the window that opens... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

4
votes
Fixed

Executing CommandBuffer in Windows Standalone build crashes it

Graphics - General

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Aug 31, 2016

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Version/s: 5.4.0f3

Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f2

To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

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