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Animation property is not included when the Clip is split after the last...
How to reproduce:1. Open the project in "SplitAnimationRepro.zip"2. Open Animation window3. In Project window expand "handModel.fbx"... Read more
[Cinemachine] MissingReferenceException errors are thrown on assigning O...
-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more
[Android] Loading the asset using an old reference returns null even whe...
How to reproduce:1. Open the “UnityBug.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android Expected result: "Ser... Read more
[iOS][Metal] Black screen in the ResizedView project from the native sam...
To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more
Keyboard.current.altKey.isPressed stays True when Alt+Tab is used
How to reproduce:1. Extract and open the attached “IN-118484.zip“ project2. Go to File → Build and Run3. Focus the window that opens... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
Executing CommandBuffer in Windows Standalone build crashes it
Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more
Error on async assets load
To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
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