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[Metal][iOS] Rendering Material with GrabPass into RenderTexture results...
To reproduce: 1. Download attached project “iOSTest.zip" and open in Unity 2. Open “Sample” scene 3. Set Graphics API to Metal 4. B... Read more
[Android] SystemInfo.graphicsMemorySize returns different value dependin...
How to reproduce: 1. Open attached project "GraphicsMemorySize" (or use APK's attached and skip to the third part) 2. Build&Run to A... Read more
[iOS] Unity Remote 5 getting Assertion failed on expression: 'uploadDstF...
To reproduce: 1. Open users attached project "ScARedyCAS-Unity.zip" 2. Open "XnAR_Test.unity" scene 3. Connect iOS device to your ma... Read more
[Regression] AddComponent to Prefab in AssetPostprocessor causes an Asse...
How to reproduce: 1. Open the user-submitted project ("BugReport_Prefab_TestHideFlag.zip") 2. In the Hierarchy Window create a cube ... Read more
The draw call count changes after moving the mouse into Game View when a...
Repro steps: 1. Open attached project "FrameDebuggerTest" 2. Open scene "Sample Scene" 3. Enter Play Mode 4. Main Menu -> Window -> ... Read more
[VFX Graph] The custom system name within the graph does not get saved
Repro steps: 1. Open any VFX asset 2. Rename the system (right-click within the dotted line, choose Name System) 3. Save/close the a... Read more
[Android][Vulkan] Transcoded video to H265 Crashes player
Steps to reproduce: 1. Open new project 2. Set up video player to output a Render Texture. 3. Set Render texture on Image on UI 4. S... Read more
[Windows] Unity Remote 5 doesn't work on iOS because the x86_64 folder i...
To reproduce: 1. Start Unity and open and create a New Project 2. Connect iPhone to your machine and start Unity Remote 5 app 3. Pr... Read more
Pop up box content not fully inside Unity Window when first hovered over...
How to reproduce: 1. Open or create Unity project, have it in full screen 2. Make a Canvas 3. In the Rect Transform, hover over Blue... Read more
Scripting docs for BlendOp.Subtract and ReverseSubtract have operations ...
Scripting docs for https://docs.unity3d.com/ScriptReference/Rendering.BlendOp.Subtract.html and https://docs.unity3d.com/ScriptRefer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled